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Reusing Godot code between projects
As part of my plan to rewrite the game, I first wish to divide it into parts. Every part, ideally, should be standalone, so that it can be worked on separately, tested, and completed. For it to work, I must have means of separating the code chunks. Normally, this is what libraries are for. In…
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Might and Magic VII remake
Yes, I am one of the many chasing the childhood’s dream. I would like to recreate Might and Magic VII. I am not in any way affiliated with the current owners of the game. All I want to do, is to create the engine from scratch. Ideally, given an installation of the game, it would…
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Hello world!
This is the first post of the blog. Let’s see how it goes and where it gets us.